A month ago or so we tried out a new card game, Falling: Goblin Edition and while crazy it was a lot of fun. The premise of the card game is that you are a group of Goblins who, for whatever reason, are falling and are sure to die when you hit the ground. So you take on the goal of trying to be the last one to hit the ground.
The game is very fast paced and lacks a true turn based system as you just fling cards as fast as they are dealt out. While it took us a couple of games before both the dealer and the players had figured out what we were doing, once we did it worked nicely. With such a fast paced game it did an excellent job of simulating the story line. While you were busy pushing other goblins (players) or grabbing onto thing to try to slow your decent the ground appeared with an unexpected “Thud!” often without you seeing it coming.
I wouldn’t recommend the game for kids younger than perhaps late Middle School, the pace would be a real challenge and the lack of true turns was a challenge for even the table of seasoned gamers I was playing with. It did make for an entertaining passing of time though while we waited for the last member of our gaming group to arrive for the evening’s table top session.